
It provides with all the necessary details for you to look into without any kind of issues. If you want to experience crude and yet romanticism in the games you play, this one is actually a good enough option to look into. This stealth game is one of the best Anime games out there that you can definitely get your hands on especially on Mac operating system. In order to run on a mobile device, the game would have to be simplified so much that it wouldn't even be the same game anymore.Yandere Simulator for Mac is creating a raging storm on and about with the kind of ideology and gameplay it is bringing along. It is extremely unlikely that a mobile device such as an iPhone or Android could ever run the full version of Yandere Simulator. Yandere Simulator may seem like a simple game on the surface, but it is actually an extremely complex game.

Regarding the possibility of releasing Yandere Simulator on veloping games for console is extremely expensive, so this is something that I can't promise unless Yandere Simulator is very financially successful, or unless I host a crowd-funding campaign to raise funds for releasing the game on other platforms. I won't begin to consider exporting Mac or Linux builds of the game until after the first official rival is implemented. I can't justify working on multiple platforms right now so I will be maintaining my focus exclusively on PC for the time being. It's simply too time-consuming to export PC+Mac+Linux every time I want to make a new build, especially when I can't even test the Mac or Linux builds. Exporting a new build takes 15 minutes, too.

But, Yandere Simulator is a huge game with thousands of assets, so when I click that button, it hangs there for about 15 minutes. See the box that appears onscreen, 1 minute and 21 seconds into this video? For an empty Unity project, that box is only there for a few seconds. Within Unity, the process of switching from one platform (Windows) to another platform (Max, Linux) requires Unity to re-import every one of the game's assets. Yandere Simulator is developed using the Unity game engine.


I'd just be throwing a build onto the Internet and praying that people can run it, with no real way to debug it if it doesn't work. If I exported a Mac / Linux build, I'd have no way to test it. I don't own any computers using the Mac or Linux operating systems. However, right now, I am only releasing builds for Windows PC. “At some point in the future, I may release Yandere Simulator on multiple platforms.
